Qsound Specification

Listing Results Qsound Specification

About 19 results and 4 answers.

QSound Products Overview

Whether it’s spatial and spectral enhancement of music and video playback, powerful polyphonic wavetable synthesis for outstanding ringtones or interactive three-dimensional (3D) sound placement for gaming and virtual reality applications, QSound’s patented algorithms are sonically stunning and yet pleasingly efficient with resources.

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QSound Labs, Inc.: 3D Audio Enhancement, Virtual

Sep 29, 2010 . QSound’s sonic technologies, algorithms and special effects include: polyphonic wavetable synthesizers, 3d (three dimensional) audio, multi-speaker system surround synthesis, virtual surround sound capability, 3d sound stage expansion, 3d positional audio, low/mid/high frequency spectral enhancement, reverberation, dynamic range control, …
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QSound Class Qt Multimedia 5.15.7

QSound Class The QSound class provides a method to play .wav sound files. More... List of all members, including inherited members Public Types enum Loop { Infinite } Public Functions Public Slots Static Public Members void play (const QString & filename) Detailed Description

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QSound — Qt for Python

In both cases, the file may either be a local file or in a resource.. Once created a QSound object can be queried for its fileName() and total number of loops() (i.e. the number of times the sound will play). The number of repetitions can be altered using the setLoops() function. While playing the sound, the loopsRemaining() function returns the remaining number of repetitions.

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QSound Class Qt 4.8

Once created a QSound object can be queried for its fileName() and total number of loops() (i.e. the number of times the sound will play). The number of repetitions can be altered using the setLoops() function. While playing the sound, the loopsRemaining() function returns the remaining number of repetitions. Use the isFinished() function to determine whether the sound has …

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Q-Sound - Giant Bomb

because QSound is implanted onto the audio at the time of recording (most of the time in redbook audio cd format 2 channel 16bit liner pcm at 44,100 hz ), cd based consoles without the requisite hardware processing power (such as the sega cd, playstation, and the dreamcast) could still use the algorithm as a pre recorded music track if it meets …

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microQ® for JSR234 - QSound Labs

microQ is QSound Labs' leading-edge digital audio engine enabling polyphonic ringtones, 3D game sound, and enhanced music playback with multiple effects for mobile devices. microQ for JSR234 is a fully compatible native implementation that supports the special audio processing requirements specified in JSR234 for mobile devices.

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QSurround® Mobile - qsound.com

QSurround Mobilehandles discrete multi-channel surround, with target-specific processing for earphones, narrow and wide geometry (mobile vs docked) speaker systems. QSurround Mobilemaximizes the sonic potential of Mobile TV formats such as DVB-H, T-DMB and ISDB-T as well as downloaded DVD content. QSurround Mobile Transforms Your Audio Experience

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QSound - Wikipedia

QSound is the original name for a positional three-dimensional (3D) sound processing algorithm from QSound Labs that creates 3D audio effects from multiple monophonic sources and sums the outputs to two channels for presentation over regular stereo speakers.

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mQSynth™ - QSound


Audio solutions by QSound Labs have been rigorously optimized with the participation of major industry partners focusing on three critical requirements: • Quality • Processing performance • Memory footprint You can expect at least 25 to 50 percent savings on MIPS and memory footprint when compared to competing solutions. For detailed technical information and implementation data please contact a QSound representative or email us at info@QSound.com. Back to Top

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Pro Audio Reference - AES Audio Engineering Society

QSound allows the music producer to locate specific sound events in virtual positions outside the physical locations of the two loudspeakers. The effect is primarily one of widening the sound field. QSound works best when the listener is positioned in …

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What's the best arcade sound chip from the mid '90s? - Forums

Sep 14, 2005 . QSound: - 16 digital audio channels - 8 bit PCM supported - simple loops - Native sample rate is 32 kHz (I think, it's not clear from the emulation) And Six is right - the total hardware matters, as does the composer. A lot of my favorite tunes are on the Konami GX hardware (dual 54539s plus an effects DSP).

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CP System II - Wikipedia


The earlier Capcom system board, the original CP System (or CPS-1), while successful, was very vulnerable to bootleggers making unauthorized copies of the games. In order to rectify the situation, Capcom took the CP System hardware (with QSound) with minimal changes and employed encryption on the program ROMs to prevent software piracy. Due to the encryption, the system was never bootlegged until unencrypted program data became available.[citation ne…

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Capcom Q-Sound amp help? Arcade-Projects Forums

Jul 03, 2016 . QSound can also be encoded also in a way it requires additional circuitry to "activate" so QSound could bite in some dough from royalties at the hardware (the amplifier chip). Similar to how Dolby Laboratories were making their money of Compact Cassette players back in the 70s and 80s by adding it's tape enhancement/noise suppression technology ...

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CP System - Wikipedia

The CP System (CPシステム, shīpī shisutemu, CPS for short) is an arcade system board developed by Capcom that ran game software stored on removable daughterboards. More than two dozen arcade titles were released for CPS-1, before Capcom shifted game development over to its successor, the CP System II.. Among the 33 titles released for the original CP System …

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Capcom Q-Sound amp help? Page 12 Arcade-Projects Forums

Nov 14, 2019 . On the capcom amp there are not Ics for QSound decoding because they are on game pcb only, the capcom amp is still a good amp pleanty of power and use Elna Duralex II high quality audio caps so it is a very good amp and match just perfect with capcom q games, as I said before it is basically 12v 2.5amp minimum the 18v are only a legend.

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Frequently Asked Questions

  • What is QSound in Qt?

    Detailed Description. The QSound class provides access to the platform audio facilities. Qt provides the most commonly required audio operation in GUI applications: asynchronously playing a sound file. This is most easily accomplished using the static play () function:

  • Why choose QSound Labs?

    With over 20 years proven expertise in digital audio processing, QSound Labs is the only software developer able to provide a full range of voice and audio solutions for mobile devices. Other QSound technologies have been used to enhance video games, movies, television programs, streaming Internet audio, MP3s, CDs, DVDs and more.

  • Does QSound use more memory than static play?

    Sounds played using a QSound object may use more memory than the static play () function, but it may also play more immediately (depending on the underlying platform audio facilities). Use the static isAvailable () function to determine whether sound facilities exist on the platform.

  • What is the qqsound algorithm?

    QSound is essentially a filtering algorithm. It manipulates timing, amplitude, and frequency response to produce a binaural image.

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